3D graphics game programming
Material type:
- 9781032785967
- 23 006.6 HANT
Item type | Current library | Collection | Call number | Status | Barcode | |
---|---|---|---|---|---|---|
![]() |
St Aloysius PG Library | MAJMC | 006.6 HANT (Browse shelf(Opens below)) | Available | PG025011 |
Total holds: 0
Browsing St Aloysius PG Library shelves, Collection: MAJMC Close shelf browser (Hides shelf browser)
![]() |
![]() |
No cover image available No cover image available |
![]() |
![]() |
![]() |
![]() |
||
006.5 GEOP Podcast solutions : the complete guide to audio and video podcasting | 006.5 GEOP Podcast solutions : the complete guide to audio and video podcasting | 006.6 CAWM Multimedia handbook | 006.6 HANT 3D graphics game programming | 006.6869 EVEA Adobe photoshop 6.0 for photographers | 006.696 JACD Digital video editing fundamentals | 006.696 RYSE Exploring digital video |
Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience.
There are no comments on this title.
Log in to your account to post a comment.