3D graphics game programming

JungHyun Han

3D graphics game programming - Boca Raton CRC Press 2024 - x,318p. PB 23x15cm.

Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience.



9781032785967


Computer Science

006.6 / HANT