000 01743nam a22002057a 4500
005 20230109115258.0
008 230106b ||||| |||| 00| 0 eng d
020 _a9789352139989
040 _cAL
041 _aeng
082 _223
_a004.21
_bYABL
100 _aJon Yablonski
_968790
245 _aLaws of UX
_bUsing Psychology to Design better products and Services
260 _aMumbai
_bShroff Publishers and Distributors
_c2021
300 _ax,137p.
_bPB
_c23x15cm.
365 _2General
_aQWWC-19354
_b₹625.00
_c
_d₹625.00
_f26-12-2022
520 _aAn understanding of psychology—specifically the psychology behind how users behave and interact with digital interfaces—is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the “blueprint” of how humans perceive and process the world around them. This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.You’ll learn:How aesthetically pleasing design creates positive responsesThe principles from psychology most useful for designersHow these psychology principles relate to UX heuristicsPredictive models including Fitts’s law, Jakob’s law, and Hick’s lawEthical implications of using psychology in design A framework for applying these principles
650 _2Data processing and computer science
_aData processing
_968987
942 _2ddc
_cBK
999 _c226311
_d226311