000 | 01743nam a22002057a 4500 | ||
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005 | 20230109115258.0 | ||
008 | 230106b ||||| |||| 00| 0 eng d | ||
020 | _a9789352139989 | ||
040 | _cAL | ||
041 | _aeng | ||
082 |
_223 _a004.21 _bYABL |
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100 |
_aJon Yablonski _968790 |
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245 |
_aLaws of UX _bUsing Psychology to Design better products and Services |
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260 |
_aMumbai _bShroff Publishers and Distributors _c2021 |
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300 |
_ax,137p. _bPB _c23x15cm. |
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365 |
_2General _aQWWC-19354 _b₹625.00 _c₹ _d₹625.00 _f26-12-2022 |
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520 | _aAn understanding of psychology—specifically the psychology behind how users behave and interact with digital interfaces—is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the “blueprint” of how humans perceive and process the world around them. This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.You’ll learn:How aesthetically pleasing design creates positive responsesThe principles from psychology most useful for designersHow these psychology principles relate to UX heuristicsPredictive models including Fitts’s law, Jakob’s law, and Hick’s lawEthical implications of using psychology in design A framework for applying these principles | ||
650 |
_2Data processing and computer science _aData processing _968987 |
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942 |
_2ddc _cBK |
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999 |
_c226311 _d226311 |