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1.
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Image from Google Jackets
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How to draw the human figure. by
Material type: Text
Publication details: New York. Dell Publishing Co., 1970
Availability: Items available for loan: St Aloysius Library (1)Call number: 743.4 GRAH.
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Image from Google Jackets
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Image from Amazon.com
Image from Google Jackets
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Image from Google Jackets
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Our plans: some facts and figure by
Material type: Text Language: English
Publication details: New Delhi Planning Commission 1961
Availability: Items available for loan: St Aloysius Library (1)Call number: 333/51.
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Image from Google Jackets
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Image from Google Jackets
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Figure of beatrice by
Material type: Text Language: English
Publication details: London Faber & Faber 1943
Availability: Items available for loan: St Aloysius Library (1)Call number: 822/1267.
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Image from Amazon.com
Image from Google Jackets
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Killer game programming in java / By Andrew Davison. by
Edition: 1st ed.
Material type: Text; Format:
print
; Literary form:
Not fiction
Language: English
Publication details: Mumbai : Shroff Publishers and Distributors Pvt Ltd , 2005
Availability: Items available for loan: St Aloysius Institute of Management & Information Technology (1)Call number: 006.671 DAVA.
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