Beginning game programming with pygame zero : (Record no. 222727)

MARC details
000 -LEADER
fixed length control field 03659nam a22005175i 4500
001 - CONTROL NUMBER
control field ssj0002286655
003 - CONTROL NUMBER IDENTIFIER
control field WaSeSS
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220429103518.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS
fixed length control field m d
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
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008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 200204s2020 xxu| o |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781484256497
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-1-4842-5650-3
Source of number or code doi
040 ## - CATALOGING SOURCE
Modifying agency WaSeSS
Transcribing agency AIMIT LIBRARY
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number TK7885-7895
072 #7 - SUBJECT CATEGORY CODE
Subject category code UK
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM067000
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code UK
Source thema
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8
Edition number 1
Item number WATS
092 ## - LOCALLY ASSIGNED DEWEY CALL NUMBER (OCLC)
Classification number EBOOK
999 ## - SYSTEM CONTROL NUMBERS (KOHA)
Koha Dewey Subclass [OBSOLETE] 03645140
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Watkiss, Stewart.
9 (RLIN) 32888
245 10 - TITLE STATEMENT
Title Beginning game programming with pygame zero :
Remainder of title Coding interactive games on raspberry Pi using python /
Statement of responsibility, etc. By Stewart Watkiss.
250 ## - EDITION STATEMENT
Edition statement 1st ed.
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. New York :
Name of publisher, distributor, etc. Apress ,
Date of publication, distribution, etc. 2022.
300 ## - PHYSICAL DESCRIPTION
Extent xx,348p. ;
Dimensions 23 cm.
347 ## - DIGITAL FILE CHARACTERISTICS
File type text file
Encoding format PDF
Source rda
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Chapter 1 - Creating Computer Games -- Chapter 2 - Getting Started with Python -- Chapter 3 - Pygame Zero -- Chapter 4 - Game Design.-Chapter 5 - Graphic Design -- Chapter 6 - Colors -- Chapter 7 - Tank Game Zero.-Chapter 8 - Sound -- Chapter 9 - Object-Orientated Programming.-Chapter 10 - Artificial Intelligence -- Chapter 11 - Improvements and Debugging -- Appendix A - Quick Reference -- Appendix B - More Information.
506 ## - RESTRICTIONS ON ACCESS NOTE
Terms governing access Requires an SPL library card.
520 ## - SUMMARY, ETC.
Summary, etc. Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book. Start with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own graphics and sounds. 3D graphics are a little complex. So we focus on 2D games, including spins on some classic boardgames and arcade games. All the games are designed to run on a Raspberry Pi. They will work on any Raspberry Pi, but will also work on any other computer that supports Python 3 along with Pygame Zero. The games you make will be playable and hopefully fun to play. And by the end of the book, you can step beyond the provided source code to develop your own unique games and programs. You will: Code in Python Generate sounds and graphics for 2D games Grasp object oriented programming with Pygame Zero .
538 ## - SYSTEM DETAILS NOTE
System details note Mode of access: World Wide Web.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer input-output equipment
9 (RLIN) 32889
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Python (Computer program language)
9 (RLIN) 32890
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Graphic design
9 (RLIN) 32891
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Improvements and debugging
9 (RLIN) 32892
655 #7 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books.
Source of term local
9 (RLIN) 32893
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
9 (RLIN) 32894
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element O'Reilly (Firm)
9 (RLIN) 32895
710 20 - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element Serials Solutions
9 (RLIN) 32896
773 0# - HOST ITEM ENTRY
Title Springer eBooks
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9781484256497
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9781484256510
856 40 - ELECTRONIC LOCATION AND ACCESS
Link text View this electronic item in O'Reilly Online Learning: Academic/Public Library Edition.
Uniform Resource Identifier <a href="https://ezproxy.spl.org/login?url=https://learning.oreilly.com/library/view/~/9781484256503/?ar">https://ezproxy.spl.org/login?url=https://learning.oreilly.com/library/view/~/9781484256503/?ar</a>
Public note An e-book available through full-text database.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Book
Edition 1st
Call number prefix 794.8 WATS
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Home library Current library Date acquired Source of acquisition Cost, normal purchase price Inventory number Total Checkouts Full call number Barcode Date last seen Cost, replacement price Price effective from Koha item type
    Dewey Decimal Classification     MCA St Aloysius Institute of Management & Information Technology St Aloysius Institute of Management & Information Technology 03/24/2022 Biblios Book Point 999.00 Bill no:6623; Bill dt:2022-03-23   794.8 WATS MCA17037 07/21/2025 799.20 04/29/2022 Book