MARC details
000 -LEADER |
fixed length control field |
03130cam a22004335i 4500 |
001 - CONTROL NUMBER |
control field |
21662354 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OSt |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20220413142229.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS |
fixed length control field |
m |o d | |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
fixed length control field |
cr ||||||||||| |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
181105s2018 xxu|||| o |||| 0|eng |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER |
LC control number |
2019738928 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781484241554 |
024 7# - OTHER STANDARD IDENTIFIER |
Standard number or code |
10.1007/978-1-4842-4155-4 |
Source of number or code |
doi |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(DE-He213)978-1-4842-4155-4 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
DLC |
Language of cataloging |
eng |
Description conventions |
pn |
-- |
rda |
Transcribing agency |
DLC |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
UMW |
Source |
bicssc |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
COM060160 |
Source |
bisacsh |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
UMW |
Source |
thema |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
004.606 |
Edition number |
2 |
Item number |
MEYJ |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Meyer, Jeanine. |
9 (RLIN) |
29888 |
245 14 - TITLE STATEMENT |
Title |
Essential guide to HTML5 : |
Remainder of title |
using Games to Learn HTML5 and JavaScript / |
Statement of responsibility, etc. |
By Jeanine Meyer. |
250 ## - EDITION STATEMENT |
Edition statement |
2nd ed. 2018. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
Place of production, publication, distribution, manufacture |
Berkeley, CA : |
Name of producer, publisher, distributor, manufacturer |
Apress : |
Date of production, publication, distribution, manufacture, or copyright notice |
2018. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
Xix, 417p. ; |
Dimensions |
24 cm. |
336 ## - CONTENT TYPE |
Content type term |
text |
Content type code |
txt |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
computer |
Media type code |
c |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type term |
online resource |
Carrier type code |
cr |
Source |
rdacarrier |
347 ## - DIGITAL FILE CHARACTERISTICS |
File type |
text file |
Encoding format |
PDF |
Source |
rda |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
1. The Basics -- 2. Dice Game -- 3. Bouncing Ball -- 4. Cannonball and Slingshot -- 5. The Memory (aka Concentration) Game -- 6. Quiz -- 7. Mazes -- 8. Rock, Paper, Scissors -- 9. Hangman -- 10. Blackjack. |
520 ## - SUMMARY, ETC. |
Summary, etc. |
Gain a deep, practical knowledge of HTML and JavaScript that will provide an introduction to programming and enable you to build interactive websites. This completely updated second edition explains HTML, JavaScript and CSS in the context of working examples and contains full-color screen shots of the programs in action. You'll begin at an introductory level, learning the essentials of HTML5 and JavaScript and programming techniques. Each chapter features either a familiar game such as Hangman, Rock-Paper-Scissors, Craps, Memory, and Blackjack, or a simple type of game, such as a quiz, a maze, or animated simulations. You'll develop solid programming skills that will help when learning other programming languages. Each chapter contains tables revealing the structure of the program with comments for each line of code. These examples demonstrate the features introduced with HTML5. You'll see how to use canvas elements for line drawing. You can include your own audio and video clips, directly controlled by your JavaScript code. For example, the reward for correct completion of a quiz can be the playing of an audio clip and a video clip. You'll also learn how to use localStorage to store high scores or game preferences on a user's computer for retrieval next time they play. The Essential Guide to HTML5 explores all of this and more. |
588 ## - SOURCE OF DESCRIPTION NOTE |
Source of description note |
Description based on publisher-supplied MARC data. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Creating the programmer defined object for the cards |
9 (RLIN) |
29889 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Variables and assignment statements |
9 (RLIN) |
29890 |
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Web Development. |
Authority record control number or standard number |
https://scigraph.springernature.com/ontologies/product-market-codes/I29050 |
9 (RLIN) |
29891 |
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Software Engineering/Programming and Operating Systems. |
Authority record control number or standard number |
https://scigraph.springernature.com/ontologies/product-market-codes/I14002 |
9 (RLIN) |
29892 |
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN) |
a |
0 |
b |
ibc |
c |
origres |
d |
u |
e |
ncip |
f |
20 |
g |
y-gencatlg |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Dewey Decimal Classification |
Koha item type |
Book |
Edition |
2nd |
Call number prefix |
004.606 MEYJ |